Conflict of darkness roadmap
Current Early Access scope

Conflict of Darkness is currently listed as Coming Soon on Steam with an Early Access tag, self-published by developer Novus Astra. The store page shows a release date of Sep 22, 8888 and a price of TBA, so treat both as placeholders until Novus Astra confirms the real launch window.
A classic 2D MMORPG where darkness threatens to consume the realm. Complete quests, master powerful skills, join guilds, battle monsters and uncover the secrets of a world on the brink of destruction.
For players deciding whether to commit at Early Access launch, the currently confirmed scope looks like this:
- Game type: classic 2D MMORPG in the Adventure and RPG genres
- Multiplayer: massively multiplayer servers with online co-op and PvP
- Core loop: quests, skill mastery, guilds, and monster battles
- Quality-of-life options: save anytime, custom volume controls, keyboard-only or mouse-only options, and no timed input requirements
- Extra features:Steam Achievements and Family Sharing enabled; no demo is currently available
The listed minimum requirements are light: Windows 10, 1 GB RAM, integrated Radeon graphics, and only 50 MB of storage. The recommended setup asks for a Ryzen 5 3600 and a GTX 1050, but the gap between the two tiers means the Early Access build should run comfortably on most older machines.
Planned features and updates
Novus Astra has not yet published a numbered update schedule, and detailed roadmap milestones are not confirmed. Until an official post appears, the most reliable way to read the roadmap is through the features already confirmed on the store page and the game's Early Access positioning.
Confirmed systems that will shape future updates:
- Guilds and social play: guilds are a confirmed core system, so expect guild tools and group content to be a major focus once Early Access servers open
- Skill mastery: skill progression is part of the core loop, meaning balance patches and new skill lines are likely update candidates
- PvP and co-op: both online PvP and online co-op are listed, covering the competitive and cooperative sides of endgame content
- World content: quests and monster battles tied to the "darkness threatens the realm" premise will likely expand through new zones and story chapters
Because this is a 2D MMORPG in Early Access, the practical expectations are new zones, extra quest lines, guild features, and balance changes. Treat those as likely directions, not announced dates, and wait for the first official dev post before planning around specific patches.
Developer communication and official news
Novus Astra is both developer and publisher of Conflict of Darkness, so official signals should come from a single source: the game's Steam presence. With pricing still TBA and the release date unconfirmed, the next developer announcement is the most important thing to watch.
- Early Access launch announcement: the first post that locks in a real date and price
- Roadmap reveal: a dev blog or announcement outlining update phases and content priorities
- Patch notes: balance and content updates once the Early Access build is live
- Store page changes: edits to system requirements, feature tags, or the description that hint at build scope
With roadmap details unconfirmed, the store page itself is the most honest roadmap signal. When Novus Astra updates the Early Access tags, adds a price, or changes the release date, the announcement post usually lands on the same day. Check both together.
How to track future roadmap changes
You do not need outside sources to follow Conflict of Darkness development. Everything meaningful should flow through Steam. Use this checklist to stay current:
- Wishlist the game on Steam so launch and announcement posts reach your library directly
- Check the news and community hub tabs on the store page for developer posts from Novus Astra
- Watch the Early Access tag for status changes, such as a shift from "Coming Soon" to a dated launch
- Re-check the date and price fields occasionally; TBA and Sep 22, 8888 are placeholders that will change before release
- Compare the feature list over time; additions like a demo, new multiplayer tags, or higher storage requirements are early roadmap signals
The short version: the Conflict of Darkness roadmap is currently thin, but the confirmed Early Access scope, complete feature list, and Novus Astra's role as the sole developer and publisher give you a clear picture of what to expect. Keep the store page open, and the first official roadmap announcement will be hard to miss.